Danielle W. Overby
Live Service Producer
Austin, TX · (512) 555 0131 · name@example.com · linkedin.com/in/daniellewoverby
Key Qualifications
EXPERIENCE
Eight years producing live service content on shipped mobile and personal computer titles
INDUSTRIES
Mobile free to play games, live service personal computer games
SPECIALTIES
Season planning, content pipelines, release management, sustainable scheduling, postmortems
SYSTEMS
Jira, Confluence, Perforce, Unity, Looker, Airtable
CREDENTIALS
Certified Scrum Master, Scrum Alliance, since 2019
EDUCATION
Bachelor of Arts in communication, University of Texas at Austin
Executive Summary
Live service producer with eight years running seasonal content for mobile and personal computer titles. Owns the season calendar, the content pipeline behind it and the postmortem that follows. Keeps designers, artists and engineers pointed at one release date without asking anyone to work a weekend to get there.
Signature Achievements
- Delivered fourteen consecutive seasons on the announced date across two live titles.
- Produced the season that lifted thirty day retention from twelve percent to seventeen percent and average revenue per daily active user by nine cents.
- Rebuilt the content calendar so work landed six weeks ahead of launch, which ended the overtime the previous team treated as normal.
- Cut the average bug backlog at each release gate from two hundred and ten to sixty.
- Ran the postmortem process that turned three repeated art pipeline failures into fixed tooling.
Professional Experience
Live Service Producer
Armadillo Ridge Games, Austin, TX 2022 to present
Mobile studio of eighty people; produces seasonal content for Marigold Harbor, live on iOS and Android.
- Owns the season calendar and the milestone plan behind each content drop.
- Runs daily standups and weekly reviews across design, art, engineering and live operations.
- Tracks scope in Jira and negotiates cuts early rather than asking for overtime late.
- Reports on retention, revenue per daily active user and event participation after each season.
Associate Producer
Barton Springs Interactive, Austin, TX 2018 to 2022
Personal computer studio of fifty five people; shipped Quarry Kings on personal computer as associate producer.
- Scheduled and tracked milestone and vertical slice deliveries through the alpha and beta gates.
- Coordinated the Entertainment Software Rating Board submission and the disclosure materials behind it.
- Managed two outsourcing vendors covering environment art and localization.
- Kept the risk list current and raised blockers to the studio director the week they appeared.
Licensure and Certification
Certified Scrum Master, Scrum Alliance, since 2019
Member of the International Game Developers Association, Austin chapter
Education
Bachelor of Arts in communication, University of Texas at Austin, 2017
Core Skills
Season planning · Milestone scheduling · Release management · Scope negotiation · Vendor coordination · Jira administration · Live operations reporting · Postmortem facilitation · Sustainable scheduling · Cross discipline communication