Ingrid G. Fesperman
Game Design Intern, Mobile action games
Orlando, FL · (407) 555 0112 · name@example.com · linkedin.com/in/ingridgfesperman
Key Qualifications
EXPERIENCE
Two design internships and four game jam projects
INDUSTRIES
Mobile action games, university game research
SPECIALTIES
Level block outs, combat tuning, playtesting, design documentation
SYSTEMS
Unreal Engine 5, Unity, Jira, Perforce, Miro
CREDENTIALS
Student member of the International Game Developers Association
EDUCATION
Bachelor of Science in interactive entertainment, University of Central Florida
Executive Summary
Game design student in a final year interactive entertainment program, with two internships behind him and four shipped game jam projects. Builds level block outs in Unreal Engine, tunes combat values in spreadsheets and writes playtest notes designers can act on the same day.
Signature Achievements
- Blocked out three tutorial rooms that shipped in a mobile action title.
- Ran twelve moderated playtests and turned the notes into a ranked issue list for the design lead.
- Retuned an enemy wave testers failed nineteen times in twenty, lifting first attempt clears to half.
- Won the design prize at a campus game jam with a two player cooperative puzzle.
Professional Experience
Game Design Intern
Sandhill Interactive, Orlando, FL Summer 2026
Mobile studio of thirty people; shipped Thunder Mesa on iOS and Android.
- Built level block outs in Unreal Engine and iterated them after each designer review.
- Tracked balance values in shared sheets and logged every change with a reason.
- Wrote playtest summaries within a day and filed issues in Jira.
Design Assistant
Knight Campus Games Research Lab, Orlando, FL 2025 to 2026
University lab building study games for education researchers.
- Prototyped small mechanics in Unity for two research studies.
- Recruited and ran student test sessions, then recorded results for the research team.
- Kept design documents current for new student volunteers.
Licensure and Certification
Student member of the International Game Developers Association
Education
Bachelor of Science in interactive entertainment, University of Central Florida, expected 2027
Core Skills
Level block outs · Combat tuning · Playtest facilitation · Design documentation · Unreal Engine 5 · Unity · Jira · Written feedback